Brick Outfit Stealer configuration
All owner choices live in config.lua. Restart brick_outfit_stealer after editing the file.
Interaction
Section titled “Interaction”Config.Interaction = { Label = 'Steal outfit', Icon = 'fa-solid fa-shirt', Distance = 2.0, DurationMs = 5000,}Labelis shown by the selected target provider.Iconmust be a Font Awesome icon supported by that provider.Distanceis the positive server-enforced maximum distance.DurationMsis the theft duration; use0for an instant interaction.
A configured duration still applies when no progress provider is selected.
Victim appearance
Section titled “Victim appearance”Choose exactly one Config.VictimAfterTheft mode:
| Value | Result |
|---|---|
family_friendly |
Removes outerwear/accessories while retaining the current pants, shoes, and undershirt. |
underwear |
Applies standard freemode underwear components. |
unchanged |
Copies the outfit without changing the victim. |
Face and hair are excluded from the copied disguise.
Restore command
Section titled “Restore command”Config.RestoreCommand = 'restoreoutfit'/restoreoutfit restores the player’s locally remembered appearance from before their first successful theft or before their outfit was stolen.
An empty command is valid only when VictimAfterTheft is unchanged. Because state is local-only, a reconnect or resource restart clears the saved restore point.
Locale
Section titled “Locale”Config.Locale = 'en' selects a locale shipped in locales/. Keep presentation text in those locale files rather than hard-coding new Lua messages in runtime source.
