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Brick Outfit Stealer configuration

All owner choices live in config.lua. Restart brick_outfit_stealer after editing the file.

Config.Interaction = {
Label = 'Steal outfit',
Icon = 'fa-solid fa-shirt',
Distance = 2.0,
DurationMs = 5000,
}
  • Label is shown by the selected target provider.
  • Icon must be a Font Awesome icon supported by that provider.
  • Distance is the positive server-enforced maximum distance.
  • DurationMs is the theft duration; use 0 for an instant interaction.

A configured duration still applies when no progress provider is selected.

Choose exactly one Config.VictimAfterTheft mode:

Value Result
family_friendly Removes outerwear/accessories while retaining the current pants, shoes, and undershirt.
underwear Applies standard freemode underwear components.
unchanged Copies the outfit without changing the victim.

Face and hair are excluded from the copied disguise.

Config.RestoreCommand = 'restoreoutfit'

/restoreoutfit restores the player’s locally remembered appearance from before their first successful theft or before their outfit was stolen.

An empty command is valid only when VictimAfterTheft is unchanged. Because state is local-only, a reconnect or resource restart clears the saved restore point.

Config.Locale = 'en' selects a locale shipped in locales/. Keep presentation text in those locale files rather than hard-coding new Lua messages in runtime source.