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Brick Fishing installation

Brick Fishing requires a compatible Brick Bridge release plus configured framework, inventory, database, notification, Text UI, and minigame providers.

Choose the snippet that matches the selected inventory or framework registry:

  • install/inventory/ox_inventory-items.lua
  • install/inventory/qb-core-items.lua
  • install/inventory/quasar-inventory-items.lua
  • install/inventory/esx-items.sql

Copy only the item entries into the existing registry. Never replace the inventory’s complete item file.

Copy every PNG in install/inventory/images/ to that inventory’s item-image folder. Rods and catch items must retain metadata, so use a supported inventory integration with metadata-capable item handling.

The resource creates and repairs its brick_fishing_profiles table during startup.

install/database/run.sql is an optional create-if-missing reference for owners who prefer to prepare the schema before first launch.

Review config.lua for locale, progression, equipment, fish, fishing zones, market placement, payment account, and the optional anchor command. Catalog IDs must remain unique and every zone fish ID must reference an entry in Config.Fish.

Start the framework and selected providers, then:

ensure brick_bridge
ensure brick_fishing

After a provider change, repair provider/bridge order and restart Brick Bridge before restarting fishing.

Confirm the server reports:

[brick_fishing] server ready: progression, equipment, market, and schema initialized

On a test server, verify the market NPC, equipment purchase, loadout selection, one successful cast, one failed cast, and individual and bulk catch sales.